Create a cinematic, ultra-detailed night scene depicting a luminous traditional East Asian temple complex nestled beside a tranquil mountain lake. The main element is a magnificent, multi-tiered pagoda-style palace, featuring ornate arched roofs, carved wooden balconies, cascading eaves, and warm, golden lantern lighting, positioned slightly to the right. In the left foreground, add an elegant stone arch bridge with three visible arches, illuminated by a continuous stream of golden lights, spanning the water's reflection of the temple. The lake should reflect the temple, bridge, trees, and lanterns, creating shimmering golden ripples. Behind the buildings, depict a majestic, rugged snow-capped mountain, its towering, sharp peaks appearing in cool blue-grey tones against the deep, starless night sky. In the right foreground, add an ancient tree with a twisted trunk, lush foliage, and an amber glow, along with dark rocks by the water. Add smaller, luminous pavilion roofs on either side of the midground to extend the temple area. The game uses warm golden architecture and vegetation to contrast with the cold, dark mountains and sky, creating a serene and sacred atmosphere. High dynamic range, sharp architectural details, realistic reflections, volumetric lighting effects from lanterns, epic composition, 16:9 widescreen aspect ratio, no figures, no text.
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